![템플릿 메서드](/images/patterns/cards/template-method-mini.png?id=9f200248d88026d8e79d0f3dae411ab4)
C++로 작성된 템플릿 메서드
템플릿 메서드는 기초 클래스에서 알고리즘의 골격을 정의할 수 있도록 하는 행동 디자인 패턴입니다. 또 이 패턴은 자식 클래스들이 전체 알고리즘의 구조를 변경하지 않고도 기본 알고리즘의 단계들을 오버라이드할 수 있도록 합니다.
복잡도:
인기도:
사용 사례들: 템플릿 메서드 패턴은 C++ 프레임워크들에서 매우 일반적이며 개발자들은 종종 이 패턴을 사용하여 프레임워크 사용자들에게 상속을 사용하여 표준 기능들을 확장하는 간단한 수단을 제공합니다.
식별: 템플릿 메서드는 기초 클래스에 추상적이거나 비어 있는 다른 여러 메서드들을 호출하는 메서드가 있습니다.
개념적인 예시
이 예시는 템플릿 메서드의 구조를 보여주고 다음 질문에 중점을 둡니다:
- 패턴은 어떤 클래스들로 구성되어 있나요?
- 이 클래스들은 어떤 역할을 하나요?
- 패턴의 요소들은 어떻게 서로 연관되어 있나요?
main.cc: 개념적인 예시
/**
* The Abstract Class defines a template method that contains a skeleton of some
* algorithm, composed of calls to (usually) abstract primitive operations.
*
* Concrete subclasses should implement these operations, but leave the template
* method itself intact.
*/
class AbstractClass {
/**
* The template method defines the skeleton of an algorithm.
*/
public:
void TemplateMethod() const {
this->BaseOperation1();
this->RequiredOperations1();
this->BaseOperation2();
this->Hook1();
this->RequiredOperation2();
this->BaseOperation3();
this->Hook2();
}
/**
* These operations already have implementations.
*/
protected:
void BaseOperation1() const {
std::cout << "AbstractClass says: I am doing the bulk of the work\n";
}
void BaseOperation2() const {
std::cout << "AbstractClass says: But I let subclasses override some operations\n";
}
void BaseOperation3() const {
std::cout << "AbstractClass says: But I am doing the bulk of the work anyway\n";
}
/**
* These operations have to be implemented in subclasses.
*/
virtual void RequiredOperations1() const = 0;
virtual void RequiredOperation2() const = 0;
/**
* These are "hooks." Subclasses may override them, but it's not mandatory
* since the hooks already have default (but empty) implementation. Hooks
* provide additional extension points in some crucial places of the
* algorithm.
*/
virtual void Hook1() const {}
virtual void Hook2() const {}
};
/**
* Concrete classes have to implement all abstract operations of the base class.
* They can also override some operations with a default implementation.
*/
class ConcreteClass1 : public AbstractClass {
protected:
void RequiredOperations1() const override {
std::cout << "ConcreteClass1 says: Implemented Operation1\n";
}
void RequiredOperation2() const override {
std::cout << "ConcreteClass1 says: Implemented Operation2\n";
}
};
/**
* Usually, concrete classes override only a fraction of base class' operations.
*/
class ConcreteClass2 : public AbstractClass {
protected:
void RequiredOperations1() const override {
std::cout << "ConcreteClass2 says: Implemented Operation1\n";
}
void RequiredOperation2() const override {
std::cout << "ConcreteClass2 says: Implemented Operation2\n";
}
void Hook1() const override {
std::cout << "ConcreteClass2 says: Overridden Hook1\n";
}
};
/**
* The client code calls the template method to execute the algorithm. Client
* code does not have to know the concrete class of an object it works with, as
* long as it works with objects through the interface of their base class.
*/
void ClientCode(AbstractClass *class_) {
// ...
class_->TemplateMethod();
// ...
}
int main() {
std::cout << "Same client code can work with different subclasses:\n";
ConcreteClass1 *concreteClass1 = new ConcreteClass1;
ClientCode(concreteClass1);
std::cout << "\n";
std::cout << "Same client code can work with different subclasses:\n";
ConcreteClass2 *concreteClass2 = new ConcreteClass2;
ClientCode(concreteClass2);
delete concreteClass1;
delete concreteClass2;
return 0;
}
Output.txt: 실행 결과
Same client code can work with different subclasses:
AbstractClass says: I am doing the bulk of the work
ConcreteClass1 says: Implemented Operation1
AbstractClass says: But I let subclasses override some operations
ConcreteClass1 says: Implemented Operation2
AbstractClass says: But I am doing the bulk of the work anyway
Same client code can work with different subclasses:
AbstractClass says: I am doing the bulk of the work
ConcreteClass2 says: Implemented Operation1
AbstractClass says: But I let subclasses override some operations
ConcreteClass2 says: Overridden Hook1
ConcreteClass2 says: Implemented Operation2
AbstractClass says: But I am doing the bulk of the work anyway