O Observer é um padrão de projeto comportamental que permite que um objeto notifique outros objetos sobre alterações em seu estado.
O padrão Observer fornece uma maneira de assinar e cancelar a assinatura desses eventos para qualquer objeto que implemente uma interface de assinante.
Complexidade:
Popularidade:
Exemplos de uso: O padrão Observer é bastante comum no código Python, especialmente nos componentes da interface de usuário. Ele fornece uma maneira de reagir a eventos que acontecem em outros objetos sem acoplamento às suas classes.
Identificação: O padrão pode ser reconhecido por métodos de assinatura, que armazenam objetos em uma lista e por chamadas para o método de atualização emitido para objetos nessa lista.
Exemplo conceitual
Este exemplo ilustra a estrutura do padrão de projeto Observer . Ele se concentra em responder a estas perguntas:
De quais classes ele consiste?
Quais papéis essas classes desempenham?
De que maneira os elementos do padrão estão relacionados?
main.py: Exemplo conceitual
from __future__ import annotations
from abc import ABC, abstractmethod
from random import randrange
from typing import List
class Subject(ABC):
"""
The Subject interface declares a set of methods for managing subscribers.
"""
@abstractmethod
def attach(self, observer: Observer) -> None:
"""
Attach an observer to the subject.
"""
pass
@abstractmethod
def detach(self, observer: Observer) -> None:
"""
Detach an observer from the subject.
"""
pass
@abstractmethod
def notify(self) -> None:
"""
Notify all observers about an event.
"""
pass
class ConcreteSubject(Subject):
"""
The Subject owns some important state and notifies observers when the state
changes.
"""
_state: int = None
"""
For the sake of simplicity, the Subject's state, essential to all
subscribers, is stored in this variable.
"""
_observers: List[Observer] = []
"""
List of subscribers. In real life, the list of subscribers can be stored
more comprehensively (categorized by event type, etc.).
"""
def attach(self, observer: Observer) -> None:
print("Subject: Attached an observer.")
self._observers.append(observer)
def detach(self, observer: Observer) -> None:
self._observers.remove(observer)
"""
The subscription management methods.
"""
def notify(self) -> None:
"""
Trigger an update in each subscriber.
"""
print("Subject: Notifying observers...")
for observer in self._observers:
observer.update(self)
def some_business_logic(self) -> None:
"""
Usually, the subscription logic is only a fraction of what a Subject can
really do. Subjects commonly hold some important business logic, that
triggers a notification method whenever something important is about to
happen (or after it).
"""
print("\nSubject: I'm doing something important.")
self._state = randrange(0, 10)
print(f"Subject: My state has just changed to: {self._state}")
self.notify()
class Observer(ABC):
"""
The Observer interface declares the update method, used by subjects.
"""
@abstractmethod
def update(self, subject: Subject) -> None:
"""
Receive update from subject.
"""
pass
"""
Concrete Observers react to the updates issued by the Subject they had been
attached to.
"""
class ConcreteObserverA(Observer):
def update(self, subject: Subject) -> None:
if subject._state < 3:
print("ConcreteObserverA: Reacted to the event")
class ConcreteObserverB(Observer):
def update(self, subject: Subject) -> None:
if subject._state == 0 or subject._state >= 2:
print("ConcreteObserverB: Reacted to the event")
if __name__ == "__main__":
# The client code.
subject = ConcreteSubject()
observer_a = ConcreteObserverA()
subject.attach(observer_a)
observer_b = ConcreteObserverB()
subject.attach(observer_b)
subject.some_business_logic()
subject.some_business_logic()
subject.detach(observer_a)
subject.some_business_logic()
Output.txt: Resultados da execução
Subject: Attached an observer.
Subject: Attached an observer.
Subject: I'm doing something important.
Subject: My state has just changed to: 0
Subject: Notifying observers...
ConcreteObserverA: Reacted to the event
ConcreteObserverB: Reacted to the event
Subject: I'm doing something important.
Subject: My state has just changed to: 5
Subject: Notifying observers...
ConcreteObserverB: Reacted to the event
Subject: I'm doing something important.
Subject: My state has just changed to: 0
Subject: Notifying observers...
ConcreteObserverB: Reacted to the event
Observer em outras linguagens