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Stratégie

Stratégie en Java

La Stratégie est un patron de conception comportemental qui transforme un ensemble de comportements en objets, et les rend interchangeables à l’intérieur de l’objet du contexte original.

L’objet original, que l’on appelle contexte, garde une référence vers un objet stratégie et lui délègue l’exécution du comportement. Les autres objets doivent remplacer l’objet stratégie associé afin de modifier la manière dont le contexte fonctionne.

Complexité :

Popularité :

Exemples d’utilisation : Le patron de conception stratégie est très répandu en Java. Il est souvent utilisé dans divers frameworks pour fournir aux utilisateurs la possibilité de modifier le comportement d’une classe sans l’étendre.

Les expressions lambda (fonctions anonymes) ont été introduites dans Java 8 et peuvent servir d’alternative plus simple au patron stratégie.

Voici quelques exemples tirés des bibliothèques principales de Java :

Identification : La stratégie peut être reconnue par des méthodes qui laissent un objet imbriqué exécuter les tâches, ainsi que par le setter qui permet de remplacer cet objet par un autre.

Méthode de paiement dans une boutique en ligne

Dans cet exemple, la stratégie est utilisée pour implémenter diverses méthodes de paiement pour une boutique en ligne. Après avoir sélectionné un produit à acheter, un client choisit une méthode de paiement : par PayPal ou par carte de crédit.

Les stratégies concrètes vont non seulement s’occuper du paiement, mais également modifier le comportement du formulaire de facturation en fournissant les champs appropriés pour enregistrer les informations de paiement.

strategies

strategies/PayStrategy.java: Interface commune des méthodes de paiement

package refactoring_guru.strategy.example.strategies;

/**
 * Common interface for all strategies.
 */
public interface PayStrategy {
    boolean pay(int paymentAmount);
    void collectPaymentDetails();
}

strategies/PayByPayPal.java: Paiement par PayPal

package refactoring_guru.strategy.example.strategies;

import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.util.HashMap;
import java.util.Map;

/**
 * Concrete strategy. Implements PayPal payment method.
 */
public class PayByPayPal implements PayStrategy {
    private static final Map<String, String> DATA_BASE = new HashMap<>();
    private final BufferedReader READER = new BufferedReader(new InputStreamReader(System.in));
    private String email;
    private String password;
    private boolean signedIn;

    static {
        DATA_BASE.put("amanda1985", "amanda@ya.com");
        DATA_BASE.put("qwerty", "john@amazon.eu");
    }

    /**
     * Collect customer's data.
     */
    @Override
    public void collectPaymentDetails() {
        try {
            while (!signedIn) {
                System.out.print("Enter the user's email: ");
                email = READER.readLine();
                System.out.print("Enter the password: ");
                password = READER.readLine();
                if (verify()) {
                    System.out.println("Data verification has been successful.");
                } else {
                    System.out.println("Wrong email or password!");
                }
            }
        } catch (IOException ex) {
            ex.printStackTrace();
        }
    }

    private boolean verify() {
        setSignedIn(email.equals(DATA_BASE.get(password)));
        return signedIn;
    }

    /**
     * Save customer data for future shopping attempts.
     */
    @Override
    public boolean pay(int paymentAmount) {
        if (signedIn) {
            System.out.println("Paying " + paymentAmount + " using PayPal.");
            return true;
        } else {
            return false;
        }
    }

    private void setSignedIn(boolean signedIn) {
        this.signedIn = signedIn;
    }
}

strategies/PayByCreditCard.java: Paiement par carte de crédit

package refactoring_guru.strategy.example.strategies;

import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;

/**
 * Concrete strategy. Implements credit card payment method.
 */
public class PayByCreditCard implements PayStrategy {
    private final BufferedReader READER = new BufferedReader(new InputStreamReader(System.in));
    private CreditCard card;

    /**
     * Collect credit card data.
     */
    @Override
    public void collectPaymentDetails() {
        try {
            System.out.print("Enter the card number: ");
            String number = READER.readLine();
            System.out.print("Enter the card expiration date 'mm/yy': ");
            String date = READER.readLine();
            System.out.print("Enter the CVV code: ");
            String cvv = READER.readLine();
            card = new CreditCard(number, date, cvv);

            // Validate credit card number...

        } catch (IOException ex) {
            ex.printStackTrace();
        }
    }

    /**
     * After card validation we can charge customer's credit card.
     */
    @Override
    public boolean pay(int paymentAmount) {
        if (cardIsPresent()) {
            System.out.println("Paying " + paymentAmount + " using Credit Card.");
            card.setAmount(card.getAmount() - paymentAmount);
            return true;
        } else {
            return false;
        }
    }

    private boolean cardIsPresent() {
        return card != null;
    }
}

strategies/CreditCard.java: Une classe Carte de crédit

package refactoring_guru.strategy.example.strategies;

/**
 * Dummy credit card class.
 */
public class CreditCard {
    private int amount;
    private String number;
    private String date;
    private String cvv;

    CreditCard(String number, String date, String cvv) {
        this.amount = 100_000;
        this.number = number;
        this.date = date;
        this.cvv = cvv;
    }

    public void setAmount(int amount) {
        this.amount = amount;
    }

    public int getAmount() {
        return amount;
    }
}

order

order/Order.java: Classe Commande

package refactoring_guru.strategy.example.order;

import refactoring_guru.strategy.example.strategies.PayStrategy;

/**
 * Order class. Doesn't know the concrete payment method (strategy) user has
 * picked. It uses common strategy interface to delegate collecting payment data
 * to strategy object. It can be used to save order to database.
 */
public class Order {
    private int totalCost = 0;
    private boolean isClosed = false;

    public void processOrder(PayStrategy strategy) {
        strategy.collectPaymentDetails();
        // Here we could collect and store payment data from the strategy.
    }

    public void setTotalCost(int cost) {
        this.totalCost += cost;
    }

    public int getTotalCost() {
        return totalCost;
    }

    public boolean isClosed() {
        return isClosed;
    }

    public void setClosed() {
        isClosed = true;
    }
}

Demo.java: Code client

package refactoring_guru.strategy.example;

import refactoring_guru.strategy.example.order.Order;
import refactoring_guru.strategy.example.strategies.PayByCreditCard;
import refactoring_guru.strategy.example.strategies.PayByPayPal;
import refactoring_guru.strategy.example.strategies.PayStrategy;

import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.util.HashMap;
import java.util.Map;

/**
 * World first console e-commerce application.
 */
public class Demo {
    private static Map<Integer, Integer> priceOnProducts = new HashMap<>();
    private static BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
    private static Order order = new Order();
    private static PayStrategy strategy;

    static {
        priceOnProducts.put(1, 2200);
        priceOnProducts.put(2, 1850);
        priceOnProducts.put(3, 1100);
        priceOnProducts.put(4, 890);
    }

    public static void main(String[] args) throws IOException {
        while (!order.isClosed()) {
            int cost;

            String continueChoice;
            do {
                System.out.print("Please, select a product:" + "\n" +
                        "1 - Mother board" + "\n" +
                        "2 - CPU" + "\n" +
                        "3 - HDD" + "\n" +
                        "4 - Memory" + "\n");
                int choice = Integer.parseInt(reader.readLine());
                cost = priceOnProducts.get(choice);
                System.out.print("Count: ");
                int count = Integer.parseInt(reader.readLine());
                order.setTotalCost(cost * count);
                System.out.print("Do you wish to continue selecting products? Y/N: ");
                continueChoice = reader.readLine();
            } while (continueChoice.equalsIgnoreCase("Y"));

            if (strategy == null) {
                System.out.println("Please, select a payment method:" + "\n" +
                        "1 - PalPay" + "\n" +
                        "2 - Credit Card");
                String paymentMethod = reader.readLine();

                // Client creates different strategies based on input from user,
                // application configuration, etc.
                if (paymentMethod.equals("1")) {
                    strategy = new PayByPayPal();
                } else {
                    strategy = new PayByCreditCard();
                }
            }

            // Order object delegates gathering payment data to strategy object,
            // since only strategies know what data they need to process a
            // payment.
            order.processOrder(strategy);

            System.out.print("Pay " + order.getTotalCost() + " units or Continue shopping? P/C: ");
            String proceed = reader.readLine();
            if (proceed.equalsIgnoreCase("P")) {
                // Finally, strategy handles the payment.
                if (strategy.pay(order.getTotalCost())) {
                    System.out.println("Payment has been successful.");
                } else {
                    System.out.println("FAIL! Please, check your data.");
                }
                order.setClosed();
            }
        }
    }
}

OutputDemo.txt: Résultat de l’exécution

Please, select a product:
1 - Mother board
2 - CPU
3 - HDD
4 - Memory
1
Count: 2
Do you wish to continue selecting products? Y/N: y
Please, select a product:
1 - Mother board
2 - CPU
3 - HDD
4 - Memory
2
Count: 1
Do you wish to continue selecting products? Y/N: n
Please, select a payment method:
1 - PalPay
2 - Credit Card
1
Enter the user's email: user@example.com
Enter the password: qwerty
Wrong email or password!
Enter user email: amanda@ya.com
Enter password: amanda1985
Data verification has been successful.
Pay 6250 units or Continue shopping?  P/C: p
Paying 6250 using PayPal.
Payment has been successful.

Stratégie dans les autres langues

Stratégie en C# Stratégie en C++ Stratégie en Go Stratégie en PHP Stratégie en Python Stratégie en Ruby Stratégie en Rust Stratégie en Swift Stratégie en TypeScript