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Patron de méthode

Patron de méthode en TypeScript

Le Patron de méthode est un patron de conception comportemental qui permet de définir le squelette d’un algorithme dans la classe de base, et laisse les sous-classes redéfinir les étapes sans modifier la structure globale de l’algorithme.

Complexité :

Popularité :

Exemples d’utilisation : Le patron de méthode est assez répandu en TypeScript. Les développeurs l’emploient souvent pour fournir un framework qui permet aux utilisateurs d’étendre des fonctionnalités standards avec l’héritage.

Identification : Le patron de méthode peut être reconnu par ses méthodes comportementales qui ont déjà un comportement « par défaut » défini dans la classe de base.

Exemple conceptuel

Dans cet exemple, nous allons voir la structure du Patron de méthode et répondre aux questions suivantes :

  • Que contiennent les classes ?
  • Quels rôles jouent-elles ?
  • Comment les éléments du patron sont-ils reliés ?

index.ts: Exemple conceptuel

/**
 * The Abstract Class defines a template method that contains a skeleton of some
 * algorithm, composed of calls to (usually) abstract primitive operations.
 *
 * Concrete subclasses should implement these operations, but leave the template
 * method itself intact.
 */
abstract class AbstractClass {
    /**
     * The template method defines the skeleton of an algorithm.
     */
    public templateMethod(): void {
        this.baseOperation1();
        this.requiredOperations1();
        this.baseOperation2();
        this.hook1();
        this.requiredOperation2();
        this.baseOperation3();
        this.hook2();
    }

    /**
     * These operations already have implementations.
     */
    protected baseOperation1(): void {
        console.log('AbstractClass says: I am doing the bulk of the work');
    }

    protected baseOperation2(): void {
        console.log('AbstractClass says: But I let subclasses override some operations');
    }

    protected baseOperation3(): void {
        console.log('AbstractClass says: But I am doing the bulk of the work anyway');
    }

    /**
     * These operations have to be implemented in subclasses.
     */
    protected abstract requiredOperations1(): void;

    protected abstract requiredOperation2(): void;

    /**
     * These are "hooks." Subclasses may override them, but it's not mandatory
     * since the hooks already have default (but empty) implementation. Hooks
     * provide additional extension points in some crucial places of the
     * algorithm.
     */
    protected hook1(): void { }

    protected hook2(): void { }
}

/**
 * Concrete classes have to implement all abstract operations of the base class.
 * They can also override some operations with a default implementation.
 */
class ConcreteClass1 extends AbstractClass {
    protected requiredOperations1(): void {
        console.log('ConcreteClass1 says: Implemented Operation1');
    }

    protected requiredOperation2(): void {
        console.log('ConcreteClass1 says: Implemented Operation2');
    }
}

/**
 * Usually, concrete classes override only a fraction of base class' operations.
 */
class ConcreteClass2 extends AbstractClass {
    protected requiredOperations1(): void {
        console.log('ConcreteClass2 says: Implemented Operation1');
    }

    protected requiredOperation2(): void {
        console.log('ConcreteClass2 says: Implemented Operation2');
    }

    protected hook1(): void {
        console.log('ConcreteClass2 says: Overridden Hook1');
    }
}

/**
 * The client code calls the template method to execute the algorithm. Client
 * code does not have to know the concrete class of an object it works with, as
 * long as it works with objects through the interface of their base class.
 */
function clientCode(abstractClass: AbstractClass) {
    // ...
    abstractClass.templateMethod();
    // ...
}

console.log('Same client code can work with different subclasses:');
clientCode(new ConcreteClass1());
console.log('');

console.log('Same client code can work with different subclasses:');
clientCode(new ConcreteClass2());

Output.txt: Résultat de l’exécution

Same client code can work with different subclasses:
AbstractClass says: I am doing the bulk of the work
ConcreteClass1 says: Implemented Operation1
AbstractClass says: But I let subclasses override some operations
ConcreteClass1 says: Implemented Operation2
AbstractClass says: But I am doing the bulk of the work anyway

Same client code can work with different subclasses:
AbstractClass says: I am doing the bulk of the work
ConcreteClass2 says: Implemented Operation1
AbstractClass says: But I let subclasses override some operations
ConcreteClass2 says: Overridden Hook1
ConcreteClass2 says: Implemented Operation2
AbstractClass says: But I am doing the bulk of the work anyway

Patron de méthode dans les autres langues

Patron de méthode en C# Patron de méthode en C++ Patron de méthode en Go Patron de méthode en Java Patron de méthode en PHP Patron de méthode en Python Patron de méthode en Ruby Patron de méthode en Rust Patron de méthode en Swift