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Visitor

Visitor を TypeScript で

Visitor 振る舞いに関するデザインパターンの一つで 既存コードを変更することなく 既存のクラス階層に新しい振る舞いの追加を可能とします

Visitor の代わりに単純にメソッドの多重定義 overload を使うことができない理由については 別の記事 ビジターと二重ディスパッチ を参照

複雑度

人気度

使用例 Visitor は その複雑さと狭い適用範囲のため あまりよく使われません

概念的な例

この例は Visitor デザインパターンの構造を説明するためのものです 以下の質問に答えることを目的としています

  • どういうクラスからできているか
  • それぞれのクラスの役割は
  • パターンの要素同士はどう関係しているのか

index.ts: 概念的な例

/**
 * The Component interface declares an `accept` method that should take the base
 * visitor interface as an argument.
 */
interface Component {
    accept(visitor: Visitor): void;
}

/**
 * Each Concrete Component must implement the `accept` method in such a way that
 * it calls the visitor's method corresponding to the component's class.
 */
class ConcreteComponentA implements Component {
    /**
     * Note that we're calling `visitConcreteComponentA`, which matches the
     * current class name. This way we let the visitor know the class of the
     * component it works with.
     */
    public accept(visitor: Visitor): void {
        visitor.visitConcreteComponentA(this);
    }

    /**
     * Concrete Components may have special methods that don't exist in their
     * base class or interface. The Visitor is still able to use these methods
     * since it's aware of the component's concrete class.
     */
    public exclusiveMethodOfConcreteComponentA(): string {
        return 'A';
    }
}

class ConcreteComponentB implements Component {
    /**
     * Same here: visitConcreteComponentB => ConcreteComponentB
     */
    public accept(visitor: Visitor): void {
        visitor.visitConcreteComponentB(this);
    }

    public specialMethodOfConcreteComponentB(): string {
        return 'B';
    }
}

/**
 * The Visitor Interface declares a set of visiting methods that correspond to
 * component classes. The signature of a visiting method allows the visitor to
 * identify the exact class of the component that it's dealing with.
 */
interface Visitor {
    visitConcreteComponentA(element: ConcreteComponentA): void;

    visitConcreteComponentB(element: ConcreteComponentB): void;
}

/**
 * Concrete Visitors implement several versions of the same algorithm, which can
 * work with all concrete component classes.
 *
 * You can experience the biggest benefit of the Visitor pattern when using it
 * with a complex object structure, such as a Composite tree. In this case, it
 * might be helpful to store some intermediate state of the algorithm while
 * executing visitor's methods over various objects of the structure.
 */
class ConcreteVisitor1 implements Visitor {
    public visitConcreteComponentA(element: ConcreteComponentA): void {
        console.log(`${element.exclusiveMethodOfConcreteComponentA()} + ConcreteVisitor1`);
    }

    public visitConcreteComponentB(element: ConcreteComponentB): void {
        console.log(`${element.specialMethodOfConcreteComponentB()} + ConcreteVisitor1`);
    }
}

class ConcreteVisitor2 implements Visitor {
    public visitConcreteComponentA(element: ConcreteComponentA): void {
        console.log(`${element.exclusiveMethodOfConcreteComponentA()} + ConcreteVisitor2`);
    }

    public visitConcreteComponentB(element: ConcreteComponentB): void {
        console.log(`${element.specialMethodOfConcreteComponentB()} + ConcreteVisitor2`);
    }
}

/**
 * The client code can run visitor operations over any set of elements without
 * figuring out their concrete classes. The accept operation directs a call to
 * the appropriate operation in the visitor object.
 */
function clientCode(components: Component[], visitor: Visitor) {
    // ...
    for (const component of components) {
        component.accept(visitor);
    }
    // ...
}

const components = [
    new ConcreteComponentA(),
    new ConcreteComponentB(),
];

console.log('The client code works with all visitors via the base Visitor interface:');
const visitor1 = new ConcreteVisitor1();
clientCode(components, visitor1);
console.log('');

console.log('It allows the same client code to work with different types of visitors:');
const visitor2 = new ConcreteVisitor2();
clientCode(components, visitor2);

Output.txt: 実行結果

The client code works with all visitors via the base Visitor interface:
A + ConcreteVisitor1
B + ConcreteVisitor1

It allows the same client code to work with different types of visitors:
A + ConcreteVisitor2
B + ConcreteVisitor2

他言語での Visitor

Visitor を C# で Visitor を C++ で Visitor を Go で Visitor を Java で Visitor を PHP で Visitor を Python で Visitor を Ruby で Visitor を Rust で Visitor を Swift で