Friend spotlight!
Whimsical Animations course
Friend spotlight!
NEW Whimsical Animations course
Friend spotlight! NEW Whimsical Animations course
huge discount only this week
Friend spotlight! Want to make your project stand out? NEW Whimsical Animations course huge discount only this week
Composite

Composite を TypeScript で

Composite 構造に関するデザインパターンの一つで オブジェクトを木のような構造に構成し あたかも単一のオブジェクトであるかのように扱えるようにします

Composite は ツリー構造の構築を必要とする問題の大部分の解決策として かなりの人気を得るようになりました Composite の大きな特徴は ツリー構造全体でメソッドを再帰的に実行し 結果をまとめあげることです

複雑度

人気度

使用例 Composite パターンは TypeScript コードではよく見かけます ユーザー・インターフェースのコンポーネントの階層構造の表現や グラフに対して動作するコードで多く使われます

見つけ方 オブジェクト・ツリーがあって ツリーのそれぞれのオブジェクトが同じクラス階層の部分であれば 十中八九 コンポジットです もしこれらのクラス中のメソッドが ツリーの子オブジェクトに仕事を委任し それを階層の基底クラスやインターフェースを介して行うなら これは間違いなくコンポジットです

概念的な例

この例は Composite デザインパターンの構造を説明するためのものです 以下の質問に答えることを目的としています

  • どういうクラスからできているか
  • それぞれのクラスの役割は
  • パターンの要素同士はどう関係しているのか

index.ts: 概念的な例

/**
 * The base Component class declares common operations for both simple and
 * complex objects of a composition.
 */
abstract class Component {
    protected parent!: Component | null;

    /**
     * Optionally, the base Component can declare an interface for setting and
     * accessing a parent of the component in a tree structure. It can also
     * provide some default implementation for these methods.
     */
    public setParent(parent: Component | null) {
        this.parent = parent;
    }

    public getParent(): Component | null {
        return this.parent;
    }

    /**
     * In some cases, it would be beneficial to define the child-management
     * operations right in the base Component class. This way, you won't need to
     * expose any concrete component classes to the client code, even during the
     * object tree assembly. The downside is that these methods will be empty
     * for the leaf-level components.
     */
    public add(component: Component): void { }

    public remove(component: Component): void { }

    /**
     * You can provide a method that lets the client code figure out whether a
     * component can bear children.
     */
    public isComposite(): boolean {
        return false;
    }

    /**
     * The base Component may implement some default behavior or leave it to
     * concrete classes (by declaring the method containing the behavior as
     * "abstract").
     */
    public abstract operation(): string;
}

/**
 * The Leaf class represents the end objects of a composition. A leaf can't have
 * any children.
 *
 * Usually, it's the Leaf objects that do the actual work, whereas Composite
 * objects only delegate to their sub-components.
 */
class Leaf extends Component {
    public operation(): string {
        return 'Leaf';
    }
}

/**
 * The Composite class represents the complex components that may have children.
 * Usually, the Composite objects delegate the actual work to their children and
 * then "sum-up" the result.
 */
class Composite extends Component {
    protected children: Component[] = [];

    /**
     * A composite object can add or remove other components (both simple or
     * complex) to or from its child list.
     */
    public add(component: Component): void {
        this.children.push(component);
        component.setParent(this);
    }

    public remove(component: Component): void {
        const componentIndex = this.children.indexOf(component);
        this.children.splice(componentIndex, 1);

        component.setParent(null);
    }

    public isComposite(): boolean {
        return true;
    }

    /**
     * The Composite executes its primary logic in a particular way. It
     * traverses recursively through all its children, collecting and summing
     * their results. Since the composite's children pass these calls to their
     * children and so forth, the whole object tree is traversed as a result.
     */
    public operation(): string {
        const results = [];
        for (const child of this.children) {
            results.push(child.operation());
        }

        return `Branch(${results.join('+')})`;
    }
}

/**
 * The client code works with all of the components via the base interface.
 */
function clientCode(component: Component) {
    // ...

    console.log(`RESULT: ${component.operation()}`);

    // ...
}

/**
 * This way the client code can support the simple leaf components...
 */
const simple = new Leaf();
console.log('Client: I\'ve got a simple component:');
clientCode(simple);
console.log('');

/**
 * ...as well as the complex composites.
 */
const tree = new Composite();
const branch1 = new Composite();
branch1.add(new Leaf());
branch1.add(new Leaf());
const branch2 = new Composite();
branch2.add(new Leaf());
tree.add(branch1);
tree.add(branch2);
console.log('Client: Now I\'ve got a composite tree:');
clientCode(tree);
console.log('');

/**
 * Thanks to the fact that the child-management operations are declared in the
 * base Component class, the client code can work with any component, simple or
 * complex, without depending on their concrete classes.
 */
function clientCode2(component1: Component, component2: Component) {
    // ...

    if (component1.isComposite()) {
        component1.add(component2);
    }
    console.log(`RESULT: ${component1.operation()}`);

    // ...
}

console.log('Client: I don\'t need to check the components classes even when managing the tree:');
clientCode2(tree, simple);

Output.txt: 実行結果

Client: I've got a simple component:
RESULT: Leaf

Client: Now I've got a composite tree:
RESULT: Branch(Branch(Leaf+Leaf)+Branch(Leaf))

Client: I don't need to check the components classes even when managing the tree:
RESULT: Branch(Branch(Leaf+Leaf)+Branch(Leaf)+Leaf)

他言語での Composite

Composite を C# で Composite を C++ で Composite を Go で Composite を Java で Composite を PHP で Composite を Python で Composite を Ruby で Composite を Rust で Composite を Swift で