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Factory Method

Factory Method em TypeScript

O Factory method é um padrão de projeto criacional, que resolve o problema de criar objetos de produtos sem especificar suas classes concretas.

O Factory Method define um método, que deve ser usado para criar objetos em vez da chamada direta ao construtor (operador new). As subclasses podem substituir esse método para alterar a classe de objetos que serão criados.

Se você não conseguir descobrir a diferença entre os padrões Factory, Factory Method e Abstract Factory, leia nossa Comparação Factory.

Complexidade:

Popularidade:

Exemplos de uso: O padrão Factory Method é amplamente utilizado no código TypeScript. É muito útil quando você precisa fornecer um alto nível de flexibilidade para seu código.

Identificação: Os métodos fábrica podem ser reconhecidos por métodos de criação, que criam objetos de classes concretas, mas os retornam como objetos de tipo ou interface abstrata.

Exemplo conceitual

Este exemplo ilustra a estrutura do padrão de projeto Factory Method. Ele se concentra em responder a estas perguntas:

  • De quais classes ele consiste?
  • Quais papéis essas classes desempenham?
  • De que maneira os elementos do padrão estão relacionados?

index.ts: Exemplo conceitual

/**
 * The Creator class declares the factory method that is supposed to return an
 * object of a Product class. The Creator's subclasses usually provide the
 * implementation of this method.
 */
abstract class Creator {
    /**
     * Note that the Creator may also provide some default implementation of the
     * factory method.
     */
    public abstract factoryMethod(): Product;

    /**
     * Also note that, despite its name, the Creator's primary responsibility is
     * not creating products. Usually, it contains some core business logic that
     * relies on Product objects, returned by the factory method. Subclasses can
     * indirectly change that business logic by overriding the factory method
     * and returning a different type of product from it.
     */
    public someOperation(): string {
        // Call the factory method to create a Product object.
        const product = this.factoryMethod();
        // Now, use the product.
        return `Creator: The same creator's code has just worked with ${product.operation()}`;
    }
}

/**
 * Concrete Creators override the factory method in order to change the
 * resulting product's type.
 */
class ConcreteCreator1 extends Creator {
    /**
     * Note that the signature of the method still uses the abstract product
     * type, even though the concrete product is actually returned from the
     * method. This way the Creator can stay independent of concrete product
     * classes.
     */
    public factoryMethod(): Product {
        return new ConcreteProduct1();
    }
}

class ConcreteCreator2 extends Creator {
    public factoryMethod(): Product {
        return new ConcreteProduct2();
    }
}

/**
 * The Product interface declares the operations that all concrete products must
 * implement.
 */
interface Product {
    operation(): string;
}

/**
 * Concrete Products provide various implementations of the Product interface.
 */
class ConcreteProduct1 implements Product {
    public operation(): string {
        return '{Result of the ConcreteProduct1}';
    }
}

class ConcreteProduct2 implements Product {
    public operation(): string {
        return '{Result of the ConcreteProduct2}';
    }
}

/**
 * The client code works with an instance of a concrete creator, albeit through
 * its base interface. As long as the client keeps working with the creator via
 * the base interface, you can pass it any creator's subclass.
 */
function clientCode(creator: Creator) {
    // ...
    console.log('Client: I\'m not aware of the creator\'s class, but it still works.');
    console.log(creator.someOperation());
    // ...
}

/**
 * The Application picks a creator's type depending on the configuration or
 * environment.
 */
console.log('App: Launched with the ConcreteCreator1.');
clientCode(new ConcreteCreator1());
console.log('');

console.log('App: Launched with the ConcreteCreator2.');
clientCode(new ConcreteCreator2());

Output.txt: Resultados da execução

App: Launched with the ConcreteCreator1.
Client: I'm not aware of the creator's class, but it still works.
Creator: The same creator's code has just worked with {Result of the ConcreteProduct1}

App: Launched with the ConcreteCreator2.
Client: I'm not aware of the creator's class, but it still works.
Creator: The same creator's code has just worked with {Result of the ConcreteProduct2}

Factory Method em outras linguagens

Factory Method em C# Factory Method em C++ Factory Method em Go Factory Method em Java Factory Method em PHP Factory Method em Python Factory Method em Ruby Factory Method em Rust Factory Method em Swift