![Observer](/images/patterns/cards/observer-mini.png?id=fd2081ab1cff29c60b499bcf6a62786a)
Observer in Go
Observer is a behavioral design pattern that allows some objects to notify other objects about changes in their state.
The Observer pattern provides a way to subscribe and unsubscribe to and from these events for any object that implements a subscriber interface.
Conceptual Example
In the e-commerce website, items go out of stock from time to time. There can be customers who are interested in a particular item that went out of stock. There are three solutions to this problem:
- The customer keeps checking the availability of the item at some frequency.
- E-commerce bombards customers with all new items available, which are in stock.
- The customer subscribes only to the particular item he is interested in and gets notified if the item is available. Also, multiple customers can subscribe to the same product.
Option 3 is most viable, and this is what the Observer pattern is all about. The major components of the observer pattern are:
- Subject, the instance which publishes an event when anything happens.
- Observer, which subscribes to the subject events and gets notified when they happen.
subject.go: Subject
package main
type Subject interface {
register(observer Observer)
deregister(observer Observer)
notifyAll()
}
item.go: Concrete subject
package main
import "fmt"
type Item struct {
observerList []Observer
name string
inStock bool
}
func newItem(name string) *Item {
return &Item{
name: name,
}
}
func (i *Item) updateAvailability() {
fmt.Printf("Item %s is now in stock\n", i.name)
i.inStock = true
i.notifyAll()
}
func (i *Item) register(o Observer) {
i.observerList = append(i.observerList, o)
}
func (i *Item) deregister(o Observer) {
i.observerList = removeFromslice(i.observerList, o)
}
func (i *Item) notifyAll() {
for _, observer := range i.observerList {
observer.update(i.name)
}
}
func removeFromslice(observerList []Observer, observerToRemove Observer) []Observer {
observerListLength := len(observerList)
for i, observer := range observerList {
if observerToRemove.getID() == observer.getID() {
observerList[observerListLength-1], observerList[i] = observerList[i], observerList[observerListLength-1]
return observerList[:observerListLength-1]
}
}
return observerList
}
observer.go: Observer
package main
type Observer interface {
update(string)
getID() string
}
customer.go: Concrete observer
package main
import "fmt"
type Customer struct {
id string
}
func (c *Customer) update(itemName string) {
fmt.Printf("Sending email to customer %s for item %s\n", c.id, itemName)
}
func (c *Customer) getID() string {
return c.id
}
main.go: Client code
package main
func main() {
shirtItem := newItem("Nike Shirt")
observerFirst := &Customer{id: "abc@gmail.com"}
observerSecond := &Customer{id: "xyz@gmail.com"}
shirtItem.register(observerFirst)
shirtItem.register(observerSecond)
shirtItem.updateAvailability()
}
output.txt: Execution result
Item Nike Shirt is now in stock
Sending email to customer abc@gmail.com for item Nike Shirt
Sending email to customer xyz@gmail.com for item Nike Shirt
Based on: Golang By Example