Fasada to strukturalny wzorzec projektowy wyposażający złożony system klas, bibliotekę lub framework w uproszczony interfejs.
Fasada zmniejsza ogólną złożoność aplikacji oraz pomaga przenieść niechciane zależności w jedno miejsce w programie.
Przykład koncepcyjny
Poniższy przykład ilustruje strukturę wzorca Fasada ze szczególnym naciskiem na następujące kwestie:
Z jakich składa się klas?
Jakie role pełnią te klasy?
W jaki sposób elementy wzorca są ze sobą powiązane?
Poznawszy strukturę wzorca będzie ci łatwiej zrozumieć następujący przykład, oparty na prawdziwym przypadku użycia Swift.
Example.swift: Przykład koncepcyjny
import XCTest
/// The Facade class provides a simple interface to the complex logic of one or
/// several subsystems. The Facade delegates the client requests to the
/// appropriate objects within the subsystem. The Facade is also responsible for
/// managing their lifecycle. All of this shields the client from the undesired
/// complexity of the subsystem.
class Facade {
private var subsystem1: Subsystem1
private var subsystem2: Subsystem2
/// Depending on your application's needs, you can provide the Facade with
/// existing subsystem objects or force the Facade to create them on its
/// own.
init(subsystem1: Subsystem1 = Subsystem1(),
subsystem2: Subsystem2 = Subsystem2()) {
self.subsystem1 = subsystem1
self.subsystem2 = subsystem2
}
/// The Facade's methods are convenient shortcuts to the sophisticated
/// functionality of the subsystems. However, clients get only to a fraction
/// of a subsystem's capabilities.
func operation() -> String {
var result = "Facade initializes subsystems:"
result += " " + subsystem1.operation1()
result += " " + subsystem2.operation1()
result += "\n" + "Facade orders subsystems to perform the action:\n"
result += " " + subsystem1.operationN()
result += " " + subsystem2.operationZ()
return result
}
}
/// The Subsystem can accept requests either from the facade or client directly.
/// In any case, to the Subsystem, the Facade is yet another client, and it's
/// not a part of the Subsystem.
class Subsystem1 {
func operation1() -> String {
return "Sybsystem1: Ready!\n"
}
// ...
func operationN() -> String {
return "Sybsystem1: Go!\n"
}
}
/// Some facades can work with multiple subsystems at the same time.
class Subsystem2 {
func operation1() -> String {
return "Sybsystem2: Get ready!\n"
}
// ...
func operationZ() -> String {
return "Sybsystem2: Fire!\n"
}
}
/// The client code works with complex subsystems through a simple interface
/// provided by the Facade. When a facade manages the lifecycle of the
/// subsystem, the client might not even know about the existence of the
/// subsystem. This approach lets you keep the complexity under control.
class Client {
// ...
static func clientCode(facade: Facade) {
print(facade.operation())
}
// ...
}
/// Let's see how it all works together.
class FacadeConceptual: XCTestCase {
func testFacadeConceptual() {
/// The client code may have some of the subsystem's objects already
/// created. In this case, it might be worthwhile to initialize the
/// Facade with these objects instead of letting the Facade create new
/// instances.
let subsystem1 = Subsystem1()
let subsystem2 = Subsystem2()
let facade = Facade(subsystem1: subsystem1, subsystem2: subsystem2)
Client.clientCode(facade: facade)
}
}
Output.txt: Wynik działania
Facade initializes subsystems: Sybsystem1: Ready!
Sybsystem2: Get ready!
Facade orders subsystems to perform the action:
Sybsystem1: Go!
Sybsystem2: Fire!
Przykład z prawdziwego życia
Example.swift: Przykład z prawdziwego życia
import XCTest
/// Facade Design Pattern
///
/// Intent: Provides a simplified interface to a library, a framework, or any
/// other complex set of classes.
class FacadeRealWorld: XCTestCase {
/// In the real project, you probably will use third-party libraries. For
/// instance, to download images.
///
/// Therefore, facade and wrapping it is a good way to use a third party API
/// in the client code. Even if it is your own library that is connected to
/// a project.
///
/// The benefits here are:
///
/// 1) If you need to change a current image downloader it should be done
/// only in the one place of a project. A number of lines of the client code
/// will stay work.
///
/// 2) The facade provides an access to a fraction of a functionality that
/// fits most client needs. Moreover, it can set frequently used or default
/// parameters.
func testFacedeRealWorld() {
let imageView = UIImageView()
print("Let's set an image for the image view")
clientCode(imageView)
print("Image has been set")
XCTAssert(imageView.image != nil)
}
fileprivate func clientCode(_ imageView: UIImageView) {
let url = URL(string: "www.example.com/logo")
imageView.downloadImage(at: url)
}
}
private extension UIImageView {
/// This extension plays a facede role.
func downloadImage(at url: URL?) {
print("Start downloading...")
let placeholder = UIImage(named: "placeholder")
ImageDownloader().loadImage(at: url,
placeholder: placeholder,
completion: { image, error in
print("Handle an image...")
/// Crop, cache, apply filters, whatever...
self.image = image
})
}
}
private class ImageDownloader {
/// Third party library or your own solution (subsystem)
typealias Completion = (UIImage, Error?) -> ()
typealias Progress = (Int, Int) -> ()
func loadImage(at url: URL?,
placeholder: UIImage? = nil,
progress: Progress? = nil,
completion: Completion) {
/// ... Set up a network stack
/// ... Downloading an image
/// ...
completion(UIImage(), nil)
}
}
Output.txt: Wynik działania
Let's set an image for the image view
Start downloading...
Handle an image...
Image has been set