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Abstract Factory

Abstract Factory in TypeScript

Abstract Factory is a creational design pattern, which solves the problem of creating entire product families without specifying their concrete classes.

Abstract Factory defines an interface for creating all distinct products, but leaves the actual product creation to concrete factory classes. Each factory type corresponds to a certain product variety.

The client code calls creation methods of a factory object instead of creating products directly with a constructor call (new operator). Since a factory corresponds to a single products variant, all its products will be compatible.

Client code works with factories and products only through their abstract interfaces. It allows the same client code work with different products. You just create a new concrete factory class and pass it to client code.

  • If you can’t figure out the difference between various factory patterns and concepts, then read our Factory Comparison.
Learn more about Abstract Factory

Usage of the pattern in TypeScript

Complexity:

Popularity:

Usage examples: The Abstract Factory pattern is pretty common in TypeScript code. Many frameworks and libraries use it to provide a way to extend and customize their standard components.

Identification: The pattern is easy to recognize by methods, which return a factory object. Then, the factory is used for creating specific sub-components.

Conceptual Example

This example illustrates the structure of the Abstract Factory design pattern. It focuses on answering these questions:

  • What classes does it consists of?
  • What roles do these classes play?
  • In what way the elements of the pattern are related?

index.ts: Conceptual Example

/**
 * The Abstract Factory interface declares a set of methods that return
 * different abstract products. These products are called a family and are
 * related by a high-level theme or concept. Products of one family are usually
 * able to collaborate among themselves. A family of products may have several
 * variants, but the products of one variant are incompatible with products of
 * another.
 */
interface AbstractFactory {
    createProductA(): AbstractProductA;

    createProductB(): AbstractProductB;
}

/**
 * Concrete Factories produce a family of products that belong to a single
 * variant. The factory guarantees that resulting products are compatible. Note
 * that signatures of the Concrete Factory's methods return an abstract product,
 * while inside the method a concrete product is instantiated.
 */
class ConcreteFactory1 implements AbstractFactory {
    public createProductA(): AbstractProductA {
        return new ConcreteProductA1();
    }

    public createProductB(): AbstractProductB {
        return new ConcreteProductB1();
    }
}

/**
 * Each Concrete Factory has a corresponding product variant.
 */
class ConcreteFactory2 implements AbstractFactory {
    public createProductA(): AbstractProductA {
        return new ConcreteProductA2();
    }

    public createProductB(): AbstractProductB {
        return new ConcreteProductB2();
    }
}

/**
 * Each distinct product of a product family should have a base interface. All
 * variants of the product must implement this interface.
 */
interface AbstractProductA {
    usefulFunctionA(): string;
}

/**
 * Concrete Products are created by corresponding Concrete Factories.
 */
class ConcreteProductA1 implements AbstractProductA {
    public usefulFunctionA(): string {
        return 'The result of the product A1.';
    }
}

class ConcreteProductA2 implements AbstractProductA {
    public usefulFunctionA(): string {
        return 'The result of the product A2.';
    }
}

/**
 * Here's the the base interface of another product. All products can interact
 * with each other, but proper interaction is possible only between products of
 * the same concrete variant.
 */
interface AbstractProductB {
    /**
     * Product B is able to do its own thing...
     */
    usefulFunctionB(): string;

    /**
     * ...but it also can collaborate with the ProductA.
     *
     * The Abstract Factory makes sure that all products it creates are of the
     * same variant and thus, compatible.
     */
    anotherUsefulFunctionB(collaborator: AbstractProductA): string;
}

/**
 * Concrete Products are created by corresponding Concrete Factories.
 */
class ConcreteProductB1 implements AbstractProductB {

    public usefulFunctionB(): string {
        return 'The result of the product B1.';
    }

    /**
     * The variant, Product B1, is only able to work correctly with the variant,
     * Product A1. Nevertheless, it accepts any instance of AbstractProductA as
     * an argument.
     */
    public anotherUsefulFunctionB(collaborator: AbstractProductA): string {
        const result = collaborator.usefulFunctionA();
        return `The result of the B1 collaborating with the (${result})`;
    }
}

class ConcreteProductB2 implements AbstractProductB {

    public usefulFunctionB(): string {
        return 'The result of the product B2.';
    }

    /**
     * The variant, Product B2, is only able to work correctly with the variant,
     * Product A2. Nevertheless, it accepts any instance of AbstractProductA as
     * an argument.
     */
    public anotherUsefulFunctionB(collaborator: AbstractProductA): string {
        const result = collaborator.usefulFunctionA();
        return `The result of the B2 collaborating with the (${result})`;
    }
}

/**
 * The client code works with factories and products only through abstract
 * types: AbstractFactory and AbstractProduct. This lets you pass any factory or
 * product subclass to the client code without breaking it.
 */
function clientCode(factory: AbstractFactory) {
    const productA = factory.createProductA();
    const productB = factory.createProductB();

    console.log(productB.usefulFunctionB());
    console.log(productB.anotherUsefulFunctionB(productA));
}

/**
 * The client code can work with any concrete factory class.
 */
console.log('Client: Testing client code with the first factory type...');
clientCode(new ConcreteFactory1());

console.log('');

console.log('Client: Testing the same client code with the second factory type...');
clientCode(new ConcreteFactory2());

Output.txt: Execution result

Client: Testing client code with the first factory type...
The result of the product B1.
The result of the B1 collaborating with the (The result of the product A1.)

Client: Testing the same client code with the second factory type...
The result of the product B2.
The result of the B2 collaborating with the (The result of the product A2.)

Abstract Factory in Other Languages

Design Patterns: Abstract Factory in Java Design Patterns: Abstract Factory in C# Design Patterns: Abstract Factory in PHP Design Patterns: Abstract Factory in Python Design Patterns: Abstract Factory in Ruby Design Patterns: Abstract Factory in Swift