Decorator is a structural pattern that allows adding new behaviors to objects dynamically by placing them inside special wrapper objects, called decorators .
Using decorators you can wrap objects countless number of times since both target objects and decorators follow the same interface. The resulting object will get a stacking behavior of all wrappers.
Complexity:
Popularity:
Usage examples: The Decorator is pretty standard in TypeScript code, especially in code related to streams.
Identification: Decorator can be recognized by creation methods or constructors that accept objects of the same class or interface as a current class.
Conceptual Example
This example illustrates the structure of the Decorator design pattern and focuses on the following questions:
What classes does it consist of?
What roles do these classes play?
In what way the elements of the pattern are related?
index.ts: Conceptual example
/**
* The base Component interface defines operations that can be altered by
* decorators.
*/
interface Component {
operation(): string;
}
/**
* Concrete Components provide default implementations of the operations. There
* might be several variations of these classes.
*/
class ConcreteComponent implements Component {
public operation(): string {
return 'ConcreteComponent';
}
}
/**
* The base Decorator class follows the same interface as the other components.
* The primary purpose of this class is to define the wrapping interface for all
* concrete decorators. The default implementation of the wrapping code might
* include a field for storing a wrapped component and the means to initialize
* it.
*/
class Decorator implements Component {
protected component: Component;
constructor(component: Component) {
this.component = component;
}
/**
* The Decorator delegates all work to the wrapped component.
*/
public operation(): string {
return this.component.operation();
}
}
/**
* Concrete Decorators call the wrapped object and alter its result in some way.
*/
class ConcreteDecoratorA extends Decorator {
/**
* Decorators may call parent implementation of the operation, instead of
* calling the wrapped object directly. This approach simplifies extension
* of decorator classes.
*/
public operation(): string {
return `ConcreteDecoratorA(${super.operation()})`;
}
}
/**
* Decorators can execute their behavior either before or after the call to a
* wrapped object.
*/
class ConcreteDecoratorB extends Decorator {
public operation(): string {
return `ConcreteDecoratorB(${super.operation()})`;
}
}
/**
* The client code works with all objects using the Component interface. This
* way it can stay independent of the concrete classes of components it works
* with.
*/
function clientCode(component: Component) {
// ...
console.log(`RESULT: ${component.operation()}`);
// ...
}
/**
* This way the client code can support both simple components...
*/
const simple = new ConcreteComponent();
console.log('Client: I\'ve got a simple component:');
clientCode(simple);
console.log('');
/**
* ...as well as decorated ones.
*
* Note how decorators can wrap not only simple components but the other
* decorators as well.
*/
const decorator1 = new ConcreteDecoratorA(simple);
const decorator2 = new ConcreteDecoratorB(decorator1);
console.log('Client: Now I\'ve got a decorated component:');
clientCode(decorator2);
Output.txt: Execution result
Client: I've got a simple component:
RESULT: ConcreteComponent
Client: Now I've got a decorated component:
RESULT: ConcreteDecoratorB(ConcreteDecoratorA(ConcreteComponent))
Decorator in Other Languages