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Strategy

Strategy in TypeScript

Strategy is a behavioral design pattern that turns a set of behaviors into objects and makes them interchangeable inside original context object.

The original object, called context, holds a reference to a strategy object. The context delegates executing the behavior to the linked strategy object. In order to change the way the context performs its work, other objects may replace the currently linked strategy object with another one.

Complexity:

Popularity:

Usage examples: The Strategy pattern is very common in TypeScript code. It’s often used in various frameworks to provide users a way to change the behavior of a class without extending it.

Identification: Strategy pattern can be recognized by a method that lets a nested object do the actual work, as well as a setter that allows replacing that object with a different one.

Conceptual Example

This example illustrates the structure of the Strategy design pattern and focuses on the following questions:

  • What classes does it consist of?
  • What roles do these classes play?
  • In what way the elements of the pattern are related?

index.ts: Conceptual example

/**
 * The Context defines the interface of interest to clients.
 */
class Context {
    /**
     * @type {Strategy} The Context maintains a reference to one of the Strategy
     * objects. The Context does not know the concrete class of a strategy. It
     * should work with all strategies via the Strategy interface.
     */
    private strategy: Strategy;

    /**
     * Usually, the Context accepts a strategy through the constructor, but also
     * provides a setter to change it at runtime.
     */
    constructor(strategy: Strategy) {
        this.strategy = strategy;
    }

    /**
     * Usually, the Context allows replacing a Strategy object at runtime.
     */
    public setStrategy(strategy: Strategy) {
        this.strategy = strategy;
    }

    /**
     * The Context delegates some work to the Strategy object instead of
     * implementing multiple versions of the algorithm on its own.
     */
    public doSomeBusinessLogic(): void {
        // ...

        console.log('Context: Sorting data using the strategy (not sure how it\'ll do it)');
        const result = this.strategy.doAlgorithm(['a', 'b', 'c', 'd', 'e']);
        console.log(result.join(','));

        // ...
    }
}

/**
 * The Strategy interface declares operations common to all supported versions
 * of some algorithm.
 *
 * The Context uses this interface to call the algorithm defined by Concrete
 * Strategies.
 */
interface Strategy {
    doAlgorithm(data: string[]): string[];
}

/**
 * Concrete Strategies implement the algorithm while following the base Strategy
 * interface. The interface makes them interchangeable in the Context.
 */
class ConcreteStrategyA implements Strategy {
    public doAlgorithm(data: string[]): string[] {
        return data.sort();
    }
}

class ConcreteStrategyB implements Strategy {
    public doAlgorithm(data: string[]): string[] {
        return data.reverse();
    }
}

/**
 * The client code picks a concrete strategy and passes it to the context. The
 * client should be aware of the differences between strategies in order to make
 * the right choice.
 */
const context = new Context(new ConcreteStrategyA());
console.log('Client: Strategy is set to normal sorting.');
context.doSomeBusinessLogic();

console.log('');

console.log('Client: Strategy is set to reverse sorting.');
context.setStrategy(new ConcreteStrategyB());
context.doSomeBusinessLogic();

Output.txt: Execution result

Client: Strategy is set to normal sorting.
Context: Sorting data using the strategy (not sure how it'll do it)
a,b,c,d,e

Client: Strategy is set to reverse sorting.
Context: Sorting data using the strategy (not sure how it'll do it)
e,d,c,b,a

Strategy in Other Languages

Strategy in C# Strategy in C++ Strategy in Go Strategy in Java Strategy in PHP Strategy in Python Strategy in Ruby Strategy in Rust Strategy in Swift